MultiVersus

Review: MultiVersus – The Return of a Fighting Titan

When MultiVersus was launched a few years ago, we knew that this was a game that would show us that it was very different from the competition and it did, although shortly after due to some details it had to go away for a while, but today it is back with more strength to show who’s boss.

Multiversus the return of a champion

MultiVersus had already gained a large following during its long open beta period, but after receiving feedback from its players, the developers at Player First Games decided to shut down the servers for a while to completely overhaul the game engine and prepare for a full release. Almost a year later, MultiVersus was finally released as a full game, although there is still a lot to do in this new experience published by the guys and gals at Warner Bros Games.

Multiversus

This game has great potential, as each character feels unique and adds gameplay tweaks often not seen in the platformer fighting genre. Instead of taking what we know from big Nintendo’s Super Smash Bros series, developer Player First Games takes a different, deeper approach to combos and 2v2 team play. For the most part, MultiVersus offers a lot of fun for fans of the genre and the roster of Warner Bros. characters like Batman, Rick Sanchez and Bugs Bunny.

Over the past year, the developers overhauled the game to use Unreal Engine 5 and new network code, improving the game’s visuals and performance to run more consistently across all platforms. In addition to cross-play and cross-progression, it gives players the option to battle against their friends no matter what platforms everyone is using.

Multiversus

We had the opportunity to play MultiVersus in its open beta and initially, the game had several problems with authentication errors that prevented players from logging in and the servers were disabled for maintenance. No doubt many were working hard to fix these issues as they were resolved one by one throughout the day. Once in the game, some minor glitches persisted, such as daily rewards not always activating, but nothing interrupted the game. All of these bugs seem to have been resolved with this new release, for which they are heartily thanked.

Gameplay and Battle Pass

It doesn’t stop there, since thanks to this new release MultiVersus offers many options for people to play alone. The new PvE mode, Rifts, offers a non-competitive area that is fun and offers many rewards for players. Rifts can be played in co-op or solo mode, and will change with each new season of the game. At launch, the Joker is highlighted with his own Rift to travel through, complete with mutated abilities such as wings to provide infinite jumps or occasional mini-games of attacking targets or popping balloons.

Multiversus

Like games such as Fortnite, MultiVersus features a battle pass, which follows a fairly standard format for online service games, with challenges that players must complete to earn in-game rewards. There are free levels that are automatically available to everyone, but to get the most out of the seasonal experience, premium levels are available for purchase. According to the MultiVersus FAQ page, “items earned with a MultiVersus Battle Pass are not exclusive.” There may be opportunities to earn some of these items in-game at a later date,” which gives hope to those who need to watch their budget. Even if there is a coveted item locked behind the premium Battle Pass.

Conclusion

MultiVersus at first is not without flaws, with many small glitches, but now every problem presented to the developers seems to be taken seriously as a high priority and has been fixed in due course. The gameplay itself, particularly the battles within the arenas, is fluid, responsive and incredibly fun, so if you plan to play the title, do so without any hesitation.