Genshin Impact

Genshin Impact: Fate/stay night creator talked about the game’s success

Genshin Impact and Honkai Star Rail are two of the most important titles released by the company Hoyoverse in the last 5 years, being that the popularity they have reached is comparable to very few games available in the market, even surpassing its predecessor Honkai Impact 3rd which was already popular. But it seems that not only fans have been amazed by these titles, but also Kinoko Nasu, creator of the Fate/stay night franchise, showed his respect for these titles, especially for what they have achieved.

Fate/stay night creator Kinoko Nasu congratulates Genshin Impact and Honkai Star Rail on their achievements

Genshin Impact

In a recent interview with Kinoko Nasu, who is known for having been the creator of the Fate/stay night and Tsukihime franchises, he talked about how the company Hoyoverse, but more precisely two of its flagship games, Honkai Star Rail and Genshin Impact, have made an impact on the gacha titles market. Among some of the most relevant comments made by Nasu, it stands out how he mentions that what has been obtained by these games in what they have been available could not be achieved by him with his works.

The creator of Fate/stay night mentioned how this growth on the part of the company was something he expected, but that he was surprised by the level reached, surpassing all kinds of expectations that he or anyone could have had, but that he understands it because of the great passion he sees in the members of Hoyoverse to create games. In addition, he showed a great appreciation towards these works, since a feeling of “familiarity” invades him when he sees this kind of projects that started with small goals and that not only achieved it, but that every time they want to achieve greater achievements.

Moreover, Nasu’s story is not unrelated to Genshin Impact and the Hoyoverse games, as he is very familiar with David Jiang, one of the most important developers within the company, something he not only remarked in the interview, but Jiang himself has named him in the past as a great inspiration in his career. Finally, Kinoko Kasu mentioned how he is a vivid gamer of these titles, even looking forward to the release of Honkai Star Rail on PS5 to experience the game for himself.

Honkai Star Rail 2.0

Genshin Impact and Honkai Star Rail are two video games developed by the well-known company Hoyoverse. In the first title, players will control the “Traveler”, a being without memories whose main mission is to find his lost relative in the continent of Teyvat, traveling through the different regions that compose it and fighting in real-time battles where the use of elements is vital. On the other hand, the second game, Honkai Star Rail, is characterized by having battles by tunnels where the correct use of skills is the most important thing. In this game we will learn the story of the “Trazacaminos”, a bounty hunter who travels the universe carrying out missions.

On the other hand, Fate/stay night is a popular visual novel that due to its success has been adapted in various media, such as anime. In this story we will meet Shirō Emiya who at one point in his life is trapped in a fire that consumed his city and when he thought to give up, he is rescued by a man who turns out to be a magician. Although his new master and protector, Kiritsugu Emiya, tries to turn him into a wizard, the protagonist never succeeds. As time goes by, Shiro becomes involved in a war between magicians to obtain the Holy Grail, capable of granting any wish.

Genshin Impact: El Creador De Fate/Stay Night Habla Del Éxito Del Juego

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